Snelgorb liked wind. He liked the feel of it on his scaly skin. He liked the way it tickled behind his horns and along the ridges on the back of his head. He liked things that made wind, too. As a youngling, he loved to just spin his sling around and around in front of… Continue reading 4. Sky
3. Heart
All the chefs at Animulus were highly trained professionals. Culinary experts. Nothing less than the best, the brightest, the most talented culinary artists in the world. For the privacy of their patrons, only one party per night was served. Plates were not infrequently thousands of US dollars. And the waiting list was months long. Everyone… Continue reading 3. Heart
2. Time
“Hello. Hell-o. Helllooooooo.” She was never good at small talk. Simply saying simple words of greeting felt like a waste of time. It’s implied that she was addressing them, right? People get that, right? “Hello. Hi. How are you.” The words feel unnatural on her tongue. Practice makes perfect. Or something. That’s what they say.… Continue reading 2. Time
1: Space
Crisp air fills my nostrils and I open my eyes to whiteness. Temporarily blinded by the sun overhead, I rub the dust and grime from my eyes, feel the dryness in my nose and on my lips as I look around to gather my bearings. The flat, parched desert expands all around me, broken up… Continue reading 1: Space
Virtual D&D: My digital DM setup
Continuing from my last post about my (analog) DM workflow, I thought I’d share my virtual DM setup, since there are a number of things I’ve picked up over time that have proven to help quite a bit, as well as learnings that I’ve picked up along the way. Platform: Roll20 It may not be… Continue reading Virtual D&D: My digital DM setup
Dashboard Changelog
I recently moved my site to a new host. And I’ve also added my partner’s site to the WordPress multisite stack running this site and a number of others on this domain and chrisreynolds.io. Previously she was using WordPress.com, but was frustrated by a lack of adequate support and persistent caching bugs that even I… Continue reading Dashboard Changelog
My D&D DM workflow
It came up in yesterday’s recording of Binary Jazz, so I thought maybe I’d talk a bit about my process for running a D&D session. Every DM uses different tools — some of those tools are analog, some of them may be digital — and each DM is going to rely on different things to… Continue reading My D&D DM workflow
New site, who dis?
Hi. It’s been a while since I wrote anything on here. It’s been a while since I’ve wanted to write something on here, and largely that’s been due to not being able to upload files in my previous site setup. There’s technical things underneath, but basically I was using a free developer environment on Pantheon… Continue reading New site, who dis?
Goodbye
We had to say goodbye to a friend yesterday. One who’s been with us for 18 years. She suffered from anxiety — eating large chunks of our blankets as a nervous coping mechanism— and later, an eating disorder — overeating as a way to deal with stress — and came out the other side as… Continue reading Goodbye
Building a Dungeons & Dragons battle tracker in vanilla JavaScript
I just finished Wes Bos’ ES6 for Everyone course and I’ve decided to try to test myself and what I’ve learned by building something somewhat useful. I just started running a Dungeons & Dragons campaign for my kids and their friends. We had 10 people (kids and adults) playing the first session and we may… Continue reading Building a Dungeons & Dragons battle tracker in vanilla JavaScript